Koboldkaku
A simple TRPG (e.g. Fire Emblem, Wargroove) made in Godot 4.1 to learn the ropes of how the engine work. Most code by Julian, broken code by Harry.
Made for AGDS Freshers' Game Jam 2023
You control the green units (kobolds), which are spawned every 2 turns. Enemies (in blue) kill your units in one shot, and win if they kill all your units and the spawner. You win if you manipulate the AI and pick them off despite the odds being against you!
Mouse only controls. Left click green units to move in the yellow squares, click the buttons on the feet of units to attack if you are right next to them.
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Very inventive!